Hideo Kojima Says the End of PlayStation Discs Is Only the Beginning, Warning That Cloud Gaming Is the Real Threat
Legendary game designer Hideo Kojima has shared his thoughts on Sony's decision to end physical PlayStation game discs in 2028, arguing that the disappearance of physical media is not the biggest concern facing the gaming industry. Instead, Kojima believes the real danger lies in a future dominated by cloud gaming, where players may lose direct control over the games and media they purchase. He made the comments during the Il Cinema in Piazza Film Festival in Italy.

Kojima admitted he feels "really sad" to see physical media disappear, explaining that he grew up collecting discs, Blu-rays, and CDs. However, he pointed out that downloaded digital games are still stored on a player's own hardware, meaning users retain a degree of control over their purchases. In contrast, cloud-streamed games exist entirely on remote servers, giving players access only for as long as the service provider chooses to make them available.
Using streaming platforms such as Netflix and Amazon as examples, Kojima warned that access to digital content could be restricted or removed because of business decisions, licensing changes, political events, or other external factors. If cloud gaming becomes the industry's primary distribution model, he believes players could eventually lose access to games they love without owning any local copy of the data. Kojima noted that this concern extends beyond video games and could eventually affect movies, music, and other forms of digital entertainment as well.
Kojima's latest remarks echo concerns he first expressed publicly in 2021, when he warned that "digital data will no longer be owned by individuals" and that access to purchased content could disappear unexpectedly. Those earlier comments have resurfaced following Sony's announcement, with many players viewing them as increasingly relevant amid the gaming industry's shift toward digital distribution. While Kojima acknowledged that the end of physical discs marks a significant change, he emphasized that the transition to cloud-only gaming represents the far greater long-term challenge for ownership and preservation of interactive entertainment.