Banquet for Fools Reaches 250,000 Wishlists, a Major Milestone for a Two-Person Indie Studio
Independent RPG Banquet for Fools has reached an impressive 250,000 Steam wishlists, marking a huge achievement for developer Hannah and Joseph Games. The two-person studio celebrated the milestone by thanking players for their support, noting that the game's growing popularity has been driven almost entirely by community recommendations and word of mouth.

In a heartfelt message posted on Steam, the developers expressed their gratitude to everyone who added the game to their wishlist, shared it online, or contributed feedback during development. They explained that creating a large-scale RPG as a team of just two people was an enormous challenge, and the encouragement from the community helped keep the project moving forward. The studio also thanked fan artists and content creators who helped spread awareness of the game across social media and gaming communities.
Released in March 2026, Banquet for Fools quickly attracted attention thanks to its distinctive claymation-inspired visuals, real-time beat 'em up combat, and open-ended CRPG design. Players explore the mysterious island of Invimona with a party of companions, solving quests with minimal guidance while uncovering the secrets behind an abandoned settlement. The game's unusual blend of classic role-playing mechanics and action combat has earned it Very Positive reviews on Steam and praise from critics for its originality.
For an independent project created by only two developers, reaching 250,000 wishlists represents a remarkable accomplishment and highlights the growing appetite for ambitious indie RPGs with distinctive artistic direction. The milestone demonstrates that strong community engagement and a unique creative vision can generate significant interest even without the backing of a major publisher, giving Hannah and Joseph Games an excellent foundation for future updates and projects.