Obsidian Continues Supporting Pillars of Eternity as New Patch Fixes Dozens of Turn-Based Mode Issues
More than 11 years after its original release, Obsidian Entertainment continues to support Pillars of Eternity with another substantial update. The newly released Patch 3.9.5.0 focuses primarily on refining the game's recently added turn-based mode, resolving dozens of bugs and gameplay issues reported by players since the feature left beta earlier this year.

The update addresses a wide range of problems affecting turn-based combat, including incorrect action sequencing, ability targeting errors, initiative calculation issues, animation glitches, and various combat-related bugs that could interrupt encounters. Obsidian has also improved interface behavior, fixed quest-related issues that could occur while using turn-based mode, and resolved several crashes and stability problems. The patch follows months of community feedback after the launch of the new combat system, which allows players to switch freely between real-time with pause and turn-based gameplay during a playthrough.
Beyond combat improvements, Patch 3.9.5.0 includes numerous general fixes across the game, polishing visuals, dialogue, scripting, and overall gameplay stability. While the update does not introduce new content, it demonstrates Obsidian's ongoing commitment to maintaining one of its most celebrated RPGs long after release. Fans have praised the studio for continuing to improve the game more than a decade after its debut, especially following the addition of the long-requested turn-based mode.
The continued support for Pillars of Eternity reflects Obsidian's dedication to preserving its classic RPGs even as the studio focuses on newer projects. With dozens of issues resolved in the latest patch, the turn-based experience is now more stable and polished than ever, giving both returning veterans and first-time players another reason to revisit the world of Eora.